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Breaker

Role

UI Programmer

Project type

UCI Capstone Project

Date

Fall 2025 - Winter 2026

Engine

Unreal 5 (UMG and C++)

BREAKER is a fast-paced speedrunning FPS built in Unreal Engine during September 2025 - March 2026. Focusing on fast maneuverability, players must navigate the level, choose when to kill enemies, and get the best time. My job on this project was to implement the UI.

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